Wildrunner official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Unit

Wildrunner

Fast mounted flanking unit. Fast mounted movement helps it wrap around slow ground formations.

Faction
Hunter Syndicate
Class
Unit
Concept footprint (tiles)
1.6 × 1.6
Game stats
RE206.1 catalogue baseline
Reference resolution
667 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
180
Armor
7
Max mana
0
Damage per hit
21
Range (tiles)
1.0
Cooldown (s)
1.1
Nominal DPS
19.091
Targets
Land, Structures
Sight (tiles)
11
Detection (tiles)
0

Economy and deployment

Domain
Land
Speed (tiles/s)
4.6
Food
125
Gas
50
Vibranium
0
Supply used
2
Type cap
12
Build / train (s)
42
Producer
Beast Enclave
Level cap
3

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Candidate counters include kiting, focused fire and spacing, subject to the final movement and targeting systems.
Suggested element
Water
Element to watch
Water