Thorn Archer official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Unit

Thorn Archer

The archer fires over the shoulders of melee fighters and can contest light aircraft. It can give ground between volleys if the rear of the formation stays clear. Armour and flanking attacks punish unsupported archer lines.

Faction
Hunter Syndicate
Class
Unit
Concept footprint (tiles)
0.8 × 0.8
Game stats
RE206.1 catalogue baseline
Reference resolution
864 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
180
Armor
7
Max mana
0
Damage per hit
14
Range (tiles)
6
Cooldown (s)
1
Nominal DPS
14
Targets
Land, Air, Sea, Structures
Sight (tiles)
10
Detection (tiles)
0

Economy and deployment

Domain
Land
Speed (tiles/s)
3.4
Food
90
Gas
10
Vibranium
0
Supply used
2
Type cap
Supply-limited
Build / train (s)
42
Producer
Hunter Lodge
Level cap
3

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Candidate counters include flanking, vision denial and closing distance, subject to the final combat rules.
Suggested element
Air
Element to watch
Fire