Artificer official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Unit

Artificer

The Artificer gathers deposits and raises Hunter structures along safe trails. Its tool doubles as a last-resort contact weapon while escorts drive off raiders. Moving too many builders to an advanced site leaves the original camp short of income.

Faction
Hunter Syndicate
Class
Unit
Concept footprint (tiles)
0.8 × 0.8
Game stats
RE206.1 catalogue baseline
Reference resolution
822 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
120
Armor
7
Max mana
0
Damage per hit
4
Range (tiles)
0
Cooldown (s)
1.2
Nominal DPS
3.333
Targets
Land, Structures
Sight (tiles)
8
Detection (tiles)
0

Economy and deployment

Domain
Land
Speed (tiles/s)
3.4
Food
75
Gas
0
Vibranium
0
Supply used
2
Type cap
Supply-limited
Build / train (s)
42
Producer
Sanctum Core
Level cap
3

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Candidate counters include isolating vulnerable support and disrupting logistics, based on actual implementation.
Suggested element
Water
Element to watch
Fire