Pathfinder official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Unit

Pathfinder

A fast Hunter scout that investigates approach lanes and expansion sites. Use the information it gathers to commit the main force to a safer crossing.

Faction
Hunter Syndicate
Class
Unit
Concept footprint (tiles)
0.8 × 0.8
Game stats
RE206.1 catalogue baseline
Reference resolution
914 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
135
Armor
7
Max mana
100
Damage per hit
7
Range (tiles)
6
Cooldown (s)
0.9
Nominal DPS
7.778
Targets
Land, Structures
Sight (tiles)
14
Detection (tiles)
4

Economy and deployment

Domain
Land
Speed (tiles/s)
4.6
Food
70
Gas
25
Vibranium
0
Supply used
2
Type cap
12
Build / train (s)
42
Producer
Hunter Lodge
Prerequisites
Veil Shrine
Level cap
3

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Candidate counters include flanking, vision denial and closing distance, subject to the final combat rules.
Suggested element
Water
Element to watch
Fire