Blade Stalker official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Unit

Blade Stalker

Agile melee fighter. Fast infantry that can threaten an exposed ground flank with a four-tile runtime attack.

Faction
Hunter Syndicate
Class
Unit
Concept footprint (tiles)
0.8 × 0.8
Game stats
RE206.1 catalogue baseline
Reference resolution
832 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
180
Armor
7
Max mana
0
Damage per hit
15
Range (tiles)
1.0
Cooldown (s)
0.9
Nominal DPS
16.667
Targets
Land, Structures
Sight (tiles)
8
Detection (tiles)
0

Economy and deployment

Domain
Land
Speed (tiles/s)
4.6
Food
100
Gas
0
Vibranium
0
Supply used
2
Type cap
Supply-limited
Build / train (s)
42
Producer
Hunter Lodge
Level cap
3

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Candidate counters include kiting, focused fire and spacing, subject to the final movement and targeting systems.
Suggested element
Water
Element to watch
Fire