Skyguard Battery official reference image

Available supplied visual reference; other angles appear only when supplied.

Human Command / Building

Skyguard Battery

Anti-air defence. Provides anti-air fire out to 8 tiles. Place it where attackers must pass through its coverage.

Faction
Human Command
Class
Building
Concept footprint (tiles)
2 × 2
Game stats
RE206.1 catalogue baseline
Reference resolution
1000 × 500
← Back to full roster

RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
1050
Armor
12
Max mana
0
Damage per hit
13
Range (tiles)
7
Cooldown (s)
1.1
Nominal DPS
11.818
Targets
Air
Sight (tiles)
12
Detection (tiles)
0

Economy and deployment

Domain
Structure
Speed (tiles/s)
0
Food
175
Gas
75
Vibranium
0
Supply used
0
Supply granted
0
Type cap
10
Build / train (s)
50
Producer
Field Engineer
Prerequisites
Operations Centre

Strengths and counterplay

Strengths
Prototype: Combine this asset with complementary squads, detection and logistical support rather than treating it as a standalone solution.
Weaknesses
Prototype: Prototype siege pressure, targeted raids and resource denial as possible counterplay. These are design considerations, not confirmed gameplay mechanics.
Suggested element
—
Element to watch
Fire