Bastion Turret official reference image

Available supplied visual reference; other angles appear only when supplied.

Human Command / Building

Bastion Turret

Ground defence. Provides ground fire out to 7 tiles. Place it where attackers must pass through its coverage.

Faction
Human Command
Class
Building
Concept footprint (tiles)
2 × 2
Game stats
RE206.1 catalogue baseline
Reference resolution
1000 × 333
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
1050
Armor
12
Max mana
0
Damage per hit
23
Range (tiles)
7
Cooldown (s)
1
Nominal DPS
23
Targets
Land
Sight (tiles)
10
Detection (tiles)
0

Economy and deployment

Domain
Structure
Speed (tiles/s)
0
Food
150
Gas
50
Vibranium
0
Supply used
0
Supply granted
0
Type cap
12
Build / train (s)
50
Producer
Field Engineer
Prerequisites
Infantry Depot

Strengths and counterplay

Strengths
Prototype: Combine this asset with complementary squads, detection and logistical support rather than treating it as a standalone solution.
Weaknesses
Prototype: Prototype siege pressure, targeted raids and resource denial as possible counterplay. These are design considerations, not confirmed gameplay mechanics.
Suggested element
—
Element to watch
Fire