Advanced Engineering Lab official reference image

Available supplied visual reference; other angles appear only when supplied.

Human Command / Building

Advanced Engineering Lab

Unlocks advanced vehicles and research. Unlocks access to Signal Operator, Spectre Agent, Bulwark Tank. Supports research such as Land weapons, Land armour, Land mobility.

Faction
Human Command
Class
Building
Concept footprint (tiles)
3 × 3
Game stats
RE206.1 catalogue baseline
Reference resolution
1000 × 333
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
1700
Armor
16
Max mana
240
Damage per hit
0
Range (tiles)
0
Cooldown (s)
1
Nominal DPS
0
Sight (tiles)
9
Detection (tiles)
0

Economy and deployment

Domain
Structure
Speed (tiles/s)
0
Food
350
Gas
150
Vibranium
0
Supply used
0
Supply granted
0
Type cap
1
Build / train (s)
80
Producer
Field Engineer
Prerequisites
skA_factory|HU_operations_centre

Strengths and counterplay

Strengths
Prototype: Combine this asset with complementary squads, detection and logistical support rather than treating it as a standalone solution.
Weaknesses
Prototype: Prototype siege pressure, targeted raids and resource denial as possible counterplay. These are design considerations, not confirmed gameplay mechanics.
Suggested element
—
Element to watch
Fire

Research

  • Structural reinforcement 1 · 125 Food, 75 Gas · 50 seconds
  • Structural reinforcement 2 · 175 Food, 125 Gas · 70 seconds
  • Structural reinforcement 3 · 250 Food, 175 Gas · 90 seconds
  • Defence weapons 1 · 100 Food, 50 Gas · 45 seconds
  • Defence weapons 2 · 150 Food, 100 Gas · 65 seconds
  • Defence weapons 3 · 225 Food, 150 Gas · 85 seconds
  • Production throughput 1 · 150 Food, 100 Gas · 60 seconds
  • Production throughput 2 · 200 Food, 150 Gas · 80 seconds
  • Production throughput 3 · 275 Food, 200 Gas · 100 seconds