Skyward Spire official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Building

Skyward Spire

Anti-air defence. Provides anti-air fire out to 8 tiles. Place it where attackers must pass through its coverage.

Faction
Hunter Syndicate
Class
Building
Concept footprint (tiles)
2 × 2
Game stats
RE206.1 catalogue baseline
Reference resolution
667 × 1000
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
1050
Armor
12
Max mana
0
Damage per hit
13
Range (tiles)
7
Cooldown (s)
1.1
Nominal DPS
11.818
Targets
Air
Sight (tiles)
13
Detection (tiles)
0

Economy and deployment

Domain
Structure
Speed (tiles/s)
0
Food
175
Gas
75
Vibranium
0
Supply used
0
Supply granted
0
Type cap
10
Build / train (s)
50
Producer
Artificer
Prerequisites
Veil Shrine

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Prototype siege pressure, targeted raids and resource denial as possible counterplay. These are design considerations, not confirmed gameplay mechanics.
Suggested element
—
Element to watch
Fire