Lance Forge official reference image

Available supplied visual reference; other angles appear only when supplied.

Hunter Syndicate / Building

Lance Forge

Produces walkers and siege platforms. Produces War Strider, Lance Platform. Also supports research such as Land weapons, Land armour, Land mobility.

Faction
Hunter Syndicate
Class
Building
Concept footprint (tiles)
4 × 4
Game stats
RE206.1 catalogue baseline
Reference resolution
1000 × 500
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RE206.1 catalogue baseline. Displayed stats include any values configured for this record. Nominal DPS is the catalogue value before armor and modifiers.

Combat profile

HP
1700
Armor
16
Max mana
0
Damage per hit
0
Range (tiles)
0
Cooldown (s)
1
Nominal DPS
0
Sight (tiles)
8
Detection (tiles)
0

Economy and deployment

Domain
Structure
Speed (tiles/s)
0
Food
450
Gas
150
Vibranium
0
Supply used
0
Supply granted
0
Type cap
Supply-limited
Build / train (s)
80
Producer
Artificer
Prerequisites
HT_beast_enclave|skB_lab

Strengths and counterplay

Strengths
Prototype: Look for flanking, sight-line control and well-timed repositioning opportunities while protecting vulnerable support elements.
Weaknesses
Prototype: Prototype siege pressure, targeted raids and resource denial as possible counterplay. These are design considerations, not confirmed gameplay mechanics.
Suggested element
—
Element to watch
Fire

Research

  • Structural reinforcement 1 · 125 Food, 75 Gas · 50 seconds
  • Structural reinforcement 2 · 175 Food, 125 Gas · 70 seconds
  • Structural reinforcement 3 · 250 Food, 175 Gas · 90 seconds
  • Defence weapons 1 · 100 Food, 50 Gas · 45 seconds
  • Defence weapons 2 · 150 Food, 100 Gas · 65 seconds
  • Defence weapons 3 · 225 Food, 150 Gas · 85 seconds
  • Production throughput 1 · 150 Food, 100 Gas · 60 seconds
  • Production throughput 2 · 200 Food, 150 Gas · 80 seconds
  • Production throughput 3 · 275 Food, 200 Gas · 100 seconds